Fortnite Exits Beta, But Breaks Promise Of Free-To-Play Save the World

After three years of early access release and the rise of the unstoppable juggernaut of Fortnite: Battle Royale, developer Epic is finally bringing Fortnite: Save the World out of beta, but the move comes with a broken promise regarding the title’s free-to-play prospects. When Fortnite: Save the World first launched in 2017, the title was met with a mixed reception before quietly fading into relative obscurity. That is, until the free-to-play Fortnite: Battle Royale spin-off took off like wildfire and instantly became one of the most popular entertainment products of the decade.

Though the Save the World mode still maintains a small and scrappy community, most players spend a vast majority of their time in the battle royale mode, and the original PvE game has been largely forgotten by the community and, seemingly, the developers themselves, a fact that infuriates the Fortnite: Save the World community to no end.

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As noted in a development update from Epic Games, Fortnite: Save the World is officially leaving beta, and the “early access” moniker is being removed from the whole game. At long last, Fortnite is just Fortnite. The change hopes to breathe new life into the PvE Save the World mode, though some players see the new initiative as the final nail in the coffin depending on how one chooses to look at things. At the very least, Save the World is being updated with new features like the seasonal Ventures that aim to keep players returning to the mode with new challenges and a unique progression system. Additionally, pirates have popped up at Homebase, alongside a new narrative questline for players to tackle.

On the negative side, new quest lines will be added at a slower rate moving forward, with Epic choosing to instead rotate existing stories in and out, and future cosmetic packs for Battle Royale won’t be compatible with Save the World. This change signifies what most players have known for years: developer Epic is abandoning Save the World and focusing their resources on Battle Royale. Worst of all, despite promises of a free-to-play future, Fortnite: Save the World will remain a premium product with a $20 price point. This particularly stings, as there is less incentive to buy in now that the game is slowing down its already anemic rollout of new content.

Fortnite: Save the World isn’t dead, but it is on life support. With seasonal Ventures and a reduced price point, maybe more players will take a chance on the unique survival experience. Unfortunately, the new Save the World packs are fairly uninspiring and consist of little more than weapon blueprints, cosmetics, and some in-game currency. They’re not real DLC; they’re just enough to be considered “more content.” but the line in the Epic Games blog post, “the main story of Save the World is complete” can’t help but rub many players the wrong way. The story mode of Fortnite does not have a definitive ending, and it’s looking like it never will. Between the cliffhanger ending and the broken promise of a Free-to-Play release, Epic has lost some good will with its community, and the limited amounts of new content they are adding to the experience probably isn’t enough to gain it back.

Source: Epic Games

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