How to Complete Ifan’s Companion Quest in Divinity Original Sin 2

Divinity Original Sin 2 brings together an unlikely band of adventures, each with the potential for godhood. Some of the cast are powerful wizards, scheming imperial nobles, or scions of forgotten civilizations. Choices will need to be made about which party members will achieve glory, and which others will wind up empty-handed. Regardless of the individual characters, the whole team will need perseverance if they hope to survive the journey.

The Godwoken are their own individuals with varying ambitions and personalities. Ifan ben-Mezd prefers to keep to himself and focus on the mission at hand. Though, if his brand of justice comes to fruition it may result in the collapse of Rivellon’s most popular religion and the empowerment of commoners.

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Team and Builds in Divinity Original Sin 2

Ifan is a Lone Wolf mercenary who tends to have a pragmatic outlook. He may have ideological disagreements with grandiose goals, like those of the Red Prince and Fane. His sensible approach can also appeal to Beast’s own modesty. Due to the Lone Wolves’ connection to Sebille, she and Ifan will interact with many of the same NPCs, possibly with conflicting results. A companion Ifan wants to fulfill his contract efficiently and doesn’t like chit-chat. A main character Ifan has more options for letting go of the past and ways of compromising with his enemies. Players should be warned that main avatar status is assigned at character creation and cannot be changed once in the game proper.

The main character will want high Persuasion, especially if they want to solve quests in ways that may upset Ifan. Some of Ifan’s personal quest can be more easily completed by stealing, so consider an investment in Thievery and Stealth. Fights tend to erupt in cramped close quarters against numerous foes, making it helpful to have area effect attacks that ignore allies like Battle Stomp, Whirlwind, and Ignition.

Ifan himself has access to a special Soul Wolf empowered by Summoning. This may entice one to play Ifan as a classic ranger or conjurer, but he is flexible in any role.

Ifan’s Mission in Divinity Original Sin 2

If Ifan isn’t a main character he can be found just beyond the front gate of Fort Joy ghetto. He is trying to break up a conflict between Elodi and the scoundrels Burro and Kana. Players can assist Ifan or take sides in the brawl, though this can cause Ifan to become hostile if he is hit by an attack. By default his class is the huntsman Wayfarer, but he is open to switching combat styles.

Chapter 1: Fort Joy

There are multiple entrances into the ghetto, including the front gate and ladders over the walls. If the latter was selected, the party will need to approach the gate anyway and get the attention of MagisterBorris. He will give Ifan a contract to slay the elven seer Saheila, which is purely optional. The contract can also be looted off Borris (or his corpse). The note will lead to Zaleskar in Hollow Marshes, who will award Ifan a special crossbow, Shadow’s Eye, which deals piercing damage and grants Chameleon Cloak. Be careful if Sebille is the main avatar, she will need to make a high Persuasion check to keep Zaleskar from attacking; companion Sebille always succeeds in talking him down.

Make sure that Ifan is in the active party when attacking BishopAlexander at the pier. Ifan will express displeasure if he wasn’t at the fight. Once stealing the Lady Vengeance, the Godwoken will find that Alexander is somehow still alive. Allow Ifan to rough up the Bishop, or better yet kill him again for good measure. Also, be sure Ifan is among the party when departing for Reaper’s Coast, or he will die on the voyage.

Chapter 2: Reaper’s Coast

Be careful when wondering the streets, as Magisters may arrest Ifan for past crimes, resulting in imprisonment in the jail, bribes, or fighting. Ifan has some connections to the Dirftwood Tavern. A local child, Pidge, will bring a message to Ifan to meet with Baran at the top floor. Baran is an alias of Callo, another Lone Wolf, who tells Ifan to head to the Sawmill. In the basement, Ifan already knows the password to enter Effie’s Emporium and locate clues about Source Masters. Inside the Emporium, companion Ifan will become much more relaxed and will openly flirt with main avatars.

During Meister Siva’s main quest about Source powers, concentrate on locating Mordus and Hannag. While approaching Mordus’ hideout of Wrecker’s Cave, Ifan will explain his backstory and connection with Alexander and Lucian. Also be careful inside Wrecker’s Cave as the Voidwoken may separate the party, requiring them to explore solo. In the southwest corner of the dungeon, players can confront Zanisima about the Divine’s use of Death Fog. This will result in Ifan demanding to find Hannag in the Cloisterwood.

Hannag is directly at the Cloisterwood waypoint, under siege by Magisters. She is prone to cast lava, which deals extremely high fire damage. Players can decide to save Hannag or help defeat her. However, it is revealed that his is a thrall of the God King, a major figure from Fane’s past. In a fight, she will use her mastery of portals to summon countless waves of Voidwoken and revive herself if killed. Said portals are immune to physical damage, requiring spells to destroy them.

After resolving any business about Death Fog, Ifan can head to the sawmill in the north. As a Lone Wolf, Ifan is allowed in safely. However, it may be strategic to fight the Lone Wolves outright or set up traps for them to fall into. Inside the upper levels awaits Roost, leader of the Lone Wolves. He has captured Saheila (if alive) and will goad Sebille and Ifan; Sebille will take priority if present. A fight will break out in the small room against Roost, his wolves, and a few guards. If Ifan didn’t get a chance to speak, cast Spirit Vision and talk to the deceased Roost. It appears that Alexander is alive and on Nameless Isle. Players have the option of escorting Saheila out of the sawmill, a task that is much easier if all of the Lone Wolves are already dead.

Chapter 3: Nameless Isle

The area is engulfed in war between the Magisters and Black Ring. As a Lone Wolf, Ifan can offer his services to safely side with the Black Ring. Both he and Gareth want to confront Alexander within the Elven Temple. Gareth’s side quest takes priority and may result in the permanent death of Alexander. If so, use Spirit Vision to allow Ifan to bicker with the Bishop. Also, be aware that certain objectives for Sebille, Red Prince, and Fane may result in the collateral death of Alexander or cause the Temple NPCs to be hostile.

Chapter 4: Arx

Ifan can find himself involved in Beast and Lohse’s stories. The Doctor will have set up a trap for Isbeil by detonating a bomb at Dorian Gall’s wedding. Gall on the other hand actually proposes a Lone Wolf contract against his father-in-law Micheil Ros. Ifan will be disgusted by the offer, though players have the final choice. Also, those in the middle of Beast’s personal quest should be aware that party members express random opinions about Isbeil and her Death Fog machine. Even if companion Ifan recommends its use, activating the machine will cause him to abandon the party. However, depending on Fane’s choices on Nameless Isle, dismantling the machine may kill him off instead.

At Lucian’s Tomb, companion Ifan will declare his hatred of the Divine. One who decides to side with Lucian will need to Persuade Ifan, otherwise he will leave the party and be a foe in the final battle. If Ifan does survive to the end, he will advise sharing Source with the whole world. It is ultimately the player’s choice, though Ifan may be bitter during the ending.

Divinity Original Sin 2 is available on PC, PlayStation 4, Xbox One and the Nintendo Switch

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