How to Unlock Every Encyclopedia Entry in Loop Hero

Loop Hero‘s deck building mechanic will have some cards available to the player immediately, while several others have certain requirements to unlock. Deck Building is only the first aspect to unlocking every entry available in the game. Either way, there is a bit of work involved.

These requirements can range from needing a specific number of cards on the loop already to players crafting specific buildings back at their base camp. On top of this, certain cards can only be placed on particular areas of the map. Some can be placed directly on the loop, while others can’t even touch the pathway. Each of the cards is about as complex as what is required to unlock them.

SCREENRANT VIDEO OF THE DAY

All Cards and How to Unlock Them in Loop Hero

Starting Cards:

  • BattleField – A Roadside card that spawns skeletons.
  • Beacon – A Special card that increases the player’s movement and attack speed within the Beacon‘s range.
  • Cemetery – A Road card that turns adjacent tile enemy spawns into ghosts.
  • Grove – A Road card that spawns flesh ratwolves every two days.
  • Meadow – A Landscape card that heals the player per day.
  • Mountain – A Landscape card that heals the player based on how many Rock and Mountains are placed adjacent to it.
  • Spider Cocoon – A Roadside card that spawns spiders every two days.
  • Road Lantern – A Landscape card the decreases the monster spawns within its radius and lights the area.
  • Rock – A Landscape card that heals the player each day.
  • Treasury – A Special card that grants random resources based on how many of the adjacent tiles are filled.
  • Vampire’s Mansion – A Roadside card that spawns vampires.
  • Wasteland – The basic tiles on the road.

Spawn-Based and Transforming Cards:

  • Abandoned Bookery – A Roadside card that is transformed from a Bookery after the player exchanges 20 cards.
  • Bandit Camp – A Roadside card spawned by placing two Villages? cards.
  • Blood Path – A Road card that is spawned by two or more adjacent Battlefields.
  • Blooming Meadow – A Landscape card that is transformed from a Meadow by placing it next to any card that isn’t another Meadow.
  • Bridge – A Road card that is spawned by placing a River card on the loop.
  • Burned Forest – A Landscape card that is transformed from a Forest or a Thicket by placing it near a Storm Temple.
  • Count’s Land – A Road card that is transformed from placing a Ransacked Village for three full loops.
  • Empty Treasury – A Special card that is transformed from a Treasury after surrounding it with other cards.
  • Goblin Camp – A Roadside card that is spawned after placing 10 Rock or Mountain cards on the map.
  • Goblin Lookout – A Roadside card that is transformed from a Goblin Camp being adjacent to a Swamp.
  • Hungry Grove – A Roadside card that is transformed from a Blood Grove if it has nothing to feed on. Create it by destroying any nearby Grove, Forest, or Thicket. Or simply don’t place the Blood Grove next to anything it can feed on.
  • Mountain Peak – A Landscape tile that is created by making a three by three square of Rocks, Mountains, or a mixture of the two.
  • Oasis – A Landscape card transformed from a Desert card when placed next to a River.
  • Overgrown Field – A Road card that is transformed from a Wheat Field if it is adjacent to a Village? card.
  • Ransacked Village – A Road card that is transformed from a Village? card when placed next to a Vampire Mansion.
  • Reed – A Roadside tile created by placing a River card beside a Wasteland tile.
  • Shipwreck – A Roadside card that is transformed from a Battle Field that is placed beside a River tile.
  • Town – A Landscape tile that transforms from Suburbs once it is adjacent to four other Suburbs.

Cards Unlocked by Other Builds and Activities:

  • Ancestral Crypt – A Golden card unlocked with the Crypt.
  • Arsenal – A Golden card unlocked with the Smelter.
  • Blood Grove – A Roadside card unlocked by building the Field Kitchen.
  • Bookery – A Roadside card unlocked by building the Library.
  • Chrono Crystal – A Roadside card that is unlocked by defeating the Lich.
  • Desert – A Landscape card that is unlocked by building the Intel Center.
  • Forest – A Landscape card that is unlocked with the Forest Building.
  • Lich’s Palace – A Special card unlocked by spawning the Lich.
  • Maze of Memories – A Golden card unlocked with the Library.
  • Outpost – A Roadside card unlocked by building the War Camp.
  • River – A Landscape card unlocked with the River Building.
  • Ruins – A Road card unlocked by building the Supply Depot.
  • Sand Dunes – A Landscape card that is unlocked by building the Intel Center.
  • Smith’s Forge – A Roadside unlocked by upgrading the Smithy.
  • Storm Temple – A Special card unlocked with the Smelter.
  • Suburb – A Landscape card unlocked by upgrading the Gymnasium.
  • Swamp – A Road card unlocked by building the Herbalist’s Hut.
  • Temporal Beacon – A Special card unlocked by looping 15 times or more.
  • Thicket – A Landscape card unlocked with the Forest Building.
  • Village – A Road card unlocked by building the Gymnasium at the base.
  • Wheat Field – A Road card unlocked by building the Farm.
  • Zero Milestone – A Golden card unlocked with the Alchemist’s Tent.

All Enemies in Loop Hero

Types of Enemies:

  • Bandits – Spawn from Bandit Camps.
  • Blood Clots – Spawn from Battlefields that overlap.
  • Cracked Skeletons – Spawn from Dead Archers or Skeletons.
  • Dark Slimes – Rarely Spawn under specific conditions.
  • Field of Blades – Spawn from Overgrown Fields.
  • Fishmen – Spawn from Reeds.
  • Flesh Golems – Spawn from corpses left in a Blood or Hungry Grove.
  • Gargoyles – Spawn from Empty Treasuries.
  • Ghosts – Spawn from corpses left near a Battlefield or other killed Ghosts.
  • Ghouls – Spawn from Ransacked Villages.
  • Goblins – Spawn from Goblin Camps.
  • Harpies – Spawn from Mountain Peaks.
  • Jellyfish – Jellyfish can be summoned by Sirens.
  • Living Armors – Will spawn after passing a Smith’s Forge several times.
  • Mimics – Spawn anywhere disguised as a chest.
  • Mousquitos – Spawn from Swamps.
  • Prime Matter – Rarely spawn from the ghost of a ghost of a ghost.
  • Ratwolves – Spawn from Groves.
  • Scarecrows – Spawn from Wheat Fields.
  • Scorch Worms – Spawn from Ruins.
  • Sirens – Spawn from Shipwrecks.
  • Skeletons – Spawn from Cemeteries along with Skeleton Archers.
  • Slimes – Spawn from the Wastelands.
  • Spiders – Spawn from Spider Cocoons.
  • Swarm of Bats – Spawn when a Vampire reaches 50% health or less.
  • Tomes – Spawn from Abandoned Bookeries.
  • Vampires – Spawn from Vampire Mansions.
  • Vampire Mages – Spawn from Vampire Mansions and Bookeries that are adjacent to one another.
  • Watchers – Spawn from a fight near the Temporal Beacon.
  • Watcher Mages – Spawn from a fight near a Temporal Beacon next to an Abandoned Bookery.
  • Wooden Warriors – Spawn from the Village?

Final Bosses:

  • Lich – Spawns once the player has placed enough cards on the Loop in the first chapter.
  • Priestess – Spawns once the player has placed enough cards on the Loop in chapter two.
  • Angel – Spawns on the Priestess’ second attack.
  • Hunter – Spawns when the player has placed enough cards on the Loop in chapter three.
  • Hunter’s Hounds – Spawn when the Hunter does.
  • Omega – Spawns once the player places enough card on the Loop in chapter four.

Resources and Artifacts Available in Loop Hero

Resources:

  • Astral Orb – Dropped by Prime Matter, Vampire Mage, Watcher Mage, Tome, Dark Slime, and Bosses.
  • Book of Memories – Collected from discarding cards.
  • Food Supply – Collected from Wheat Fields and Farms.
  • Metamorphosis – Use code 177013.
  • Orb of Afterlife – Dropped by undead.
  • Orb of Crafts – Dropped by object enemies.
  • Orb of Evolution – Dropped by plants and animals.
  • Orb of Expansion – Incredibly rare drop.
  • Orb of Immortality – Dropped by Bosses.
  • Orb of Unity – Drops from liquid enemies and swarms.
  • Preserved Rocks – Collected from Rocks and Mountains.
  • Stable Metal – Collected from discarded equipment.
  • Stable Wood – Collected from Groves.

Supplies & Artifacts:

  • Alchemist’s Shelf
  • Antique Wardrobe
  • Blacksmith’s Hammer
  • Brass Candlestick
  • Cheese
  • Chest
  • Count’s Chair
  • Dinner Table
  • Exquisite Mirror
  • Farmer’s Scythe
  • Forester’s Axe
  • Garlic
  • Herbalist’s Sickle
  • Jeweler’s Lens
  • Kitchen Knife
  • Loaf of Bread
  • Meat Stew
  • Miner’s Pick
  • Mixed Nuts
  • Oak Bed
  • Old Frying Pan
  • Old Painting
  • Rare Book
  • Shoe Nails
  • Silver Pendant
  • Silverware
  • Skinner’s Knife
  • Smoked Ham
  • Sturdy Tool

Loop Hero is available on PC, Linux, and Mac OS.

Moviedle Is A New Wordle-Like Game For Movie Fans

About The Author

Leave a Reply

Your email address will not be published. Required fields are marked *